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Loopline

Loopline core loop

Route, charge, draft, extract. The loop is readable in four beats and keeps movement at the center of damage output.

4 beat flow Route damage into tower charge, draft, then extract.

Questions solved

  • How does movement become the primary weapon without becoming fiddly?
  • Where does the draft appear so the run keeps momentum?

Use it in product copy

Diagram pages double as explainers for players, press, and future internal alignment. Each one should be short enough to scan before opening the game.

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